HyperDimension Chess
EN

HDC Handbook

QuickStart

Last updated: June 1, 2026

HDC is chess inside an 8×8×8 cube. Eight layers are stacked like floors. The game remains chess: the goal is still checkmate.

This page gets you into the game quickly. After that, you can use the rest of the handbook to look up details.

Goal

The goal is the same as in classical chess:

  • checkmate the opposing king
  • answer check immediately

If your king is in check, you must respond at once. As usual, the basic ways are:

  • move away
  • block
  • capture the attacking piece

Controls in 10 seconds

All moves are made on the 2D board.

  1. Choose a layer
  2. Select a piece on the 2D board
  3. the app shows legal targets
  4. tap the target square
  5. done

If a target lies on another layer:

  • switch to that layer
  • look for the marker there
  • tap the target there

Remember The 3D cube helps you think spatially. Actual moves are always made on the 2D board.

The first move in images

The images show the practical flow: select a piece in the BoardView, read the markers, and then click or tap the target square in the BoardView. The CubeView helps with spatial checking, but it is not the move input area.

Starting position with a selected pawn and first target markers in BoardView and CubeView
1. Select a piece. The green frame shows the selected piece. Blue markers show possible target squares.
Developed HDC position with preview markers and spatial CubeView
2. Read the preview. The BoardView remains the input area; the CubeView shows the same context spatially.
HDC game interface with move list, selected piece, preview markers, and CubeView
3. Execute the move. Tap the target in the BoardView. Then the move list, BoardView, and CubeView update together.

What you see on screen

LayerView

This is the 2D board of one layer. This is where you make moves.

CubeView

This is the 3D view of the full cube. It helps you see space, layers, and relationships.

ControlPad

Used to switch views or layers.

GamePad

Contains important game actions, such as undo and other key controls.

InfoPad

Shows status, messages, move list, and other information.

What is new in HDC

1. The Duke

The Duke is the new key piece in HDC.

It moves:

  • straight along X, Y, and Z
  • diagonally in the XY, XZ, and YZ planes
  • not along true space diagonals

That makes it powerful, readable, and very useful for building pressure and controlling space.

2. Pawns can capture with a layer change

Pawns move forward on the same layer. Captures are more interesting:

  • classical diagonal-forward captures on the same layer
  • additional diagonal-forward captures one layer up or down

This changes pawn structure and creates surprising tactics.

3. Attacks do not come only from left and right

In HDC, danger also often comes:

  • from above
  • from below
  • from another layer
  • along new spatial lines

The first three thinking rules

Think in layers

Do not think only in file and rank. Also ask:

  • what happens one layer above?
  • what happens one layer below?

Protect the king early

In HDC more lines open up. Unsafe king positions become dangerous sooner.

Use the Duke actively

The Duke is ideal for:

  • controlling space
  • building pressure
  • helping the queen
  • preparing open lines

Special rules in short

HDC also includes:

  • castling
  • en passant
  • promotion

The details are adapted to 3D space. You can find them in Special Rules.

Common beginner mistakes

  • thinking only on the current layer
  • treating the 3D cube as a move input area
  • treating pawns only like classical pawns
  • using the Duke too passively
  • seeing only sideways attacks and missing vertical ones

Mini FAQ

Do I always have to switch layers?

Not on every move, but often when checking options and threats.

Can I move directly in the 3D cube?

No. The 3D cube is for overview. Moves are made on the 2D board.

Is the Duke stronger than a bishop?

Yes, clearly. It controls many more directions and is a major pressure piece.

Are HDC pawns hard to learn?

They feel unusual at first, but the logic is clear: move forward on the same layer, capture diagonally forward — also with a layer change.

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